
Clown Crew Matinee Operatics
- Type
- Spell Card
- Monster type / subtype
- Continuous
- Archetype
- Clown Crew
- Passcode
- 57847269
- Konami ID
- 22569
- Released
- TCG 2026-05-07 · OCG 2026-01-24
- Ban list
- Standard (TCG): Unlimited · OCG: Unlimited · GOAT (2005): Unlimited · Edison (2010): Unlimited
Text
During your Main Phase: You can Special Summon 1 "Clown Crew" monster from your Deck or Extra Deck, ignoring its Summoning conditions, also until the end of the next turn after this effect resolves, you cannot activate the effect of monsters Special Summoned from the Deck or Extra Deck. During the End Phase: You can draw cards equal to the number of different card types of monsters Tributed this turn (Ritual, Fusion, Synchro, Xyz, Pendulum, Link), then you can Set 1 Spell/Trap from your hand. You can only use each effect of "Clown Crew Matinee Operatics" once per turn.